Q: My unit is being attacked from the other side of a WALL... what is going on?
A: Here's another case of being on the wrong end of an exploit. One involves explosives. Walls of all types currently cannot stop explosions from passing through, but stops everything else. The other case involves the wooden fencing in the Junkyard map. The wood only stops vision and movement, but not bullets!!
Last edited by _Explosion_; 02-29-2012 at 03:20 PM.