GUNROX
is a hardcore old-school turn-based PvP game with full loot drop where
you can take all of your opponent's equipment after killing him
News & Announcements
Update 18-Jul-2008 - Clans+ Clans:* clan can control specific game location and all clan members will earn +10% experience when fighting on that specific location * if person enters location contolled by some clan, he will receive notification about that * clan leader can add new members and dismiss existing ones * person can leave clan at his own will * clan leader can increase maximum number of members (disabled for now) Read More...
Posted 16 years ago
|
Update 15-Jul-2008+ after crash crash-files also created in folder with logs+ trade requests now shown only when player can answer them + tells player that he has been removed from ignore list + alt+f4 now shows popup + more warnings to help fix inventory bug + added "Items" button in game lobby Read More...
Posted 16 years ago
|
What will be implemented in the nearby futureOk, updates are coming and coming and here is what you will get in the next major updates:1. CLANS - initially only three clans will be implemented to test this idea, and more of them if it will turn out good. 2. NEW AREA - it will have colorful setting like Beginner's Quarter but will have some new and exciting items. Here is the list: - All weapons that require skill of 20. Most of them you have seen on Junkyard but in addition M60 machine gun and Milkor MGL grenade launcher will be spawned. - Attachments for all weapons mentioned above. This includes some exciting stuff like bayonet for SVD or optical sight for Colt M4 - More mines and grenades - some higher level stuff here including stun grenade. Read More...
Posted 16 years ago
|
Update 11-Jul-2008+ fixed: bug when it was not possible to add friend to friend list+ fixed: character started with Beginner Pistol instead of normal weapon + now if target closed a line with a cross is drawn. + friends and ignored players now have appropriate icon instead of regular rank icon + lng fixes + other minor fixes
Posted 16 years ago
|
Update 10-Jul-2008 - Friend/Ignore lists & Ranks+ non-blocking notifications (not all of them implemented yet)+ Additional messages after unit actions: -2 AP * inventory interaction -2 AP * item exchange -1 AP * items taken -1 AP * weapon switched Read More...
Posted 16 years ago
|
Update 02-Jul-2008+ now number of quit actions during alive units is calculated and will be used during rank calculation, therefore quitters will have lower rank+ blind now reduces accuraccy by appropriate percentage therefore flashbangs now more useful + fixed: during simultaneous trade request and game creation two screens blended + if "Traps" skill of specific unit is greater by 10 or more than skill of enemy unit who planted mine then that unit can detect installed mine + fixed: exchange between characters required 2 AP but used only 1 + enhanced hints in player list Read More...
Posted 16 years ago
|
Clans and Clan members recruitingWe are going to launch clans in the nearby future but we are going to start only 3 clans initially. Therefore if you want to be one of those three please organize it somehow. Good idea would be to create a separate thread in "Game Discussions" forum and list or recruit clan members there. When time will come to release clans, three most active will be chosen.
Posted 16 years ago
|
Update 26-Jun-2008+ server fixes+ now during server problems game shows error screen during startup instead of just shutting down + fixed: shots animation at 0:0 + significantly optimized data transfer - now game should lag less
Posted 16 years ago
|
Update 25-Jun-2008+ Loader now remembers list of last login names+ partial fix of "...DebugWarning..." bug + fixed: after returining to the game back after disconnect player joined incorrect team if he had no units alive. + fixed: animation bug during weapon break + armor parameters updated + fixed: critical chance during shot not always calculated correctly Read More...
Posted 16 years ago
|
Update 23-Jun-2008+ GUI: hint wasn't shown always when moving cursor over to neighbor item+ now it is displayed when enemy armor/weapon is broken + fixed: usually stat values been shown less than it is (i.e. critical damage chance) + fixed: opening of 2 container windows during lags + fixed: enemy characters rotated to the wrong diraction when out of sight + another try to fix "DebugWarning" bug. Please notify us when encounter this bug again Read More...
Posted 16 years ago
|
Update 19-Jun-2008Changes:+ numerous server fixes + loader: added vista compatability - you have to redownload and reinstall game (if you encounter any vista-related problems please report here or in the buglist section) + added pits on Junkyard + fixed: login character registry changes during sign-up
Posted 16 years ago
|
Update 18-Jun-2008+ ammo stacking while browsing through containers+ wooden fences at Junkyard + poison, shock, blind now does not work through walls + level 1 characters now unable to play with level 3+ characters, they need to level up to do so + 20% experience instead of 10% + silence command extended Read More...
Posted 16 years ago
|
Update 13-Jun-2008Rolled up significant update. List of changes:+ added world map and new location for level 5+ players. + added censor check for character name + hitpoints grow automatically when you level up (+1 per level, +2 every 5 levels, +3 every 10 levels). Also every 10 level there is additional perk point. + creating game without names is prohibited now + fixed: bug with merging of pregame and location screens Read More...
Posted 16 years ago
|