GUNROX is a hardcore old-school turn-based PvP game with full loot drop where you can take all of your opponent's equipment after killing him
hardcore old-school turn-based PvP game with full loot drop where 
you can take all of your opponent's equipment after killing him
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Update 13-Nov-2009 - Big Gun Number One

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+ New weapon added - final rocket launcher that requires skill 120
+ Damage of AT4, M202, and Rainmaker increased
+ New ammo type added - big rockets
+ Rocket launcher speciality perks now have -20 weight penalty, not -30
+ Gunblade bayonet now requires 2 AP instead of 3
+ Free startup items now taken away after the battle (people farmed 40mm, medikits and mines by starting game where first player is naked and second player quits after first minute).
15 years ago Quote
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😲it preety good 🙄 but
it could have better stuff
15 years ago Quote
15 years ago Quote
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Splash damage has been reduced so much, to effectively radius 2 instead of 4 that it isn't worth it to waste limited rocket ammo on shooting walls..
even if you know they are definately behind that wall or fence, IF you do waste ammo firing a shot you will do reduced damage unless enemy is right next to wall or explosion close enough.. and even if they are, b/c enemy not hit dead on target they take reduce damage..sometimes even 50 or in 30's for such limited and heavy ammo, more so than vint ammo..is not cool..
and sniper guns out range and punish m60 users and rocket users heavily if shot fired out in open with no cover...
silly fences hinder rocket shots and walls too...
we shouldn't have to wait til red zone kicks in just to use a rocket...same can be said of m60 and snipers are more effective with red zone and no cover on the map for your targets...
Same with milkor i can waste shots trying to hit someone i think might be there but damage is reduced if hitting through walls just doesn't help much..
15 years ago Quote
15 years ago Quote
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range 15 for rpg isnt even that great, due to counter sniper fire...snipers are king of the range shots with 18 basic range and 20 later with the barret m90...
rockets don't even compare to those ranges and the at4 and higher launchers lose range, gain to much weight and have increased ap usgae,,
those extra range perks don't help either b/c they just lessen the amount of ammo you can carry even further,,,wouldn't be so bad if rocket weight was 5 wt instead of 10 wt.. better off having extra wt capacity perks and make all launchers 15 standard.. why should a more powerful launcher, launch a rocket less further?! same rocket...better launcher?
with 12 ap sniper can move 5 spaces and shoot if they want to or 2 forward shoot and move back 3...
where as rockets only have 3 ap base to move with 12 ap and higher level rockets reduce movement even further for some strange reason...
Edited 3 minutes later by . Reason: ....
15 years ago Quote
15 years ago Quote
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i am a small lv so i dont konw much about rpg but i think it culd be a bit better and yes ''free to play''pay to play''☺
15 years ago Quote
15 years ago Quote

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Download Play Now GUNROX is a hardcore old-school turn-based PvP game with full loot drop where you can take all of your opponent's equipment after killing him