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We've seriously reconsidered bonuses for users who promote GUNROX with their referral links and decided to enhance them significantly:
1) Enkord Cash icome from players you bring to the game is doubled. Check referrer page for new rates.
2) We've added new Top 100 Promoters list in Ranking tab within the game
3) We've added new medals and cash prizes for those people who refer a lot, so prizes are:
- Iron Promoter Medal = 1000 Enkord Cash
- Bronze Promoter Medal = 2000 Enkord Cash
- Silver Promoter Medal = 5000 Enkord Cash
- Gold Promoter Medal = 10000 Enkord Cash
NOTE: most of the players you bring must be active players in order to qualify for medals and top 100 list, registering 1000 dead accounts on your own won't work.
So go on and help GUNROX grow by bringing new players in and earn more Enkord Cash than before!
Other changes:
- background characters added on game creation , game win, and game loss screens.
- added informative hints that is shown in game chat once an hour.
- now ~ char closes in-game chat window in other language
- high-level medikits weight increased a bit
- perk "Mule" now gives +20 weight instad of +50
- other minor tweaks
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- perk "Mule" now gives +20 weight instad of +50
😡😡
Why did this need nerfing, it cost 10 strongback perks to get this and a packer perk for a measly 20 xtra weight and 2 more slots. I went for this perk so my rpg guy could carry the stuff he needs and wear mil armour. Whats the point in xtra slots if i have no weight allowance 2 use them? You already made everything heavier why then reduce this perk by so much. I could take a reduction to +40 just about but taking 30 weight off ☹ it sucks... your nerfs lose me more friends on this game every few weeks at this rate I`ll be next to go. I was building my Rpg to be my Doc too now thats out the window and his build now sucks and wont be right again till level 37 i cant wait that long and i`m not spending a fortune to respec him, i`ve spent enough.
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Those reducement is mainly aimed at doctors cause the problem with medicits is that they have their effectiveness inreased at 1% per skill point while other skills bring in only 0,5% effectiveness. Therefore medikits become extremely overpowered at level 30 and more. Those people who played against Live saw that and even those who don't felt it in mega battles. HP on higher levels doesn't grow that fast as medikit effectiveness does. And +20 weight is still very good since it gives you extra slots as well and you don't have any other options to increase your weight anyway. Overall this change will be noticeable only you carry high level medikits cause with RPGs or Grenades alone it's not THAT noticeable.
Of course if you want to carry both grenades and medikits that could hurt, but this design is flawed in the first place. Sure there will be some people who will be hurst by those changes but we've made it earlier before a lot of people started to use this flaws. Our aim to make the game more balanced so all people will have fair chances to play and enjoy the game and with we've nerved a lot of stuff back in the days to fix it - RPGs, then Shelter, then Melee, then Grenades and Mines, now Medikits. With each nerf game becomes more balanced and more enjoyable so hopefully you will understand idea behind all those nerfs.
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I do understand the need for Nerfs , e.g shelter was overpowered.
My main problem is I carried 3 meds and 8 rockets before nerf.
This was almost enough for a mega which is mainly all I play, but I still very often ran of rockets halfway through. The weight would not be a problem in 1v1 but I dont play these and prefer team games or FFA where having only 5 rockets makes my rpg a bit useless with only p90 as backup, so after 5 shots my rpg becomes a useless spotting unit. I think its hard enough to use a rpg as it is, no other weapon is so limited on shots and 1 in 4 of these wont even hit the target. Maybe a reduction in weight for rockets to 8 instead of 10 this would allow 1 more rocket to be carried and even 6 shots still sucks so I would have to drop 1 med pack too, I could just manage with 7 rocks. It has taken almost a year to build this account and the cost of respecing at this level is way too high for me. This nerf effects more than just med packs if that was your target why not nerf them? Make them 0.5 percent per skill point or make them 2-3 heavier? and give back the weight on Mule at least 2 +40.
It took a long time before I could carry enough rocks for rpg now im almost back to square one ☹
Whats the point in 16 slots if u can only use 13-14 ?
If this stays like this I quit, I just checked and 10 is max for Strong back so I have no options left. You give high level perks as a bonus for following that perk line to change it now after spending those perks in it sucks.
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This is exactly the problem we fixed - people try to combine weight-intense stuff (like RPG and Medikits) which are a bit overpowered comparing to less weight-intense weapons and in the end it results in even more overpowered build. I tested RPGs alone and Medikits alone and they are totally fine.
We'll see what else we will change as those changes might result more tweaks but unlikely it will be changed much.
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This is exactly the problem we fixed - people try to combine weight-intense stuff (like RPG and Medikits) which are a bit overpowered comparing to less weight-intense weapons and in the end it results in even more overpowered build. I tested RPGs alone and Medikits alone and they are totally fine.
We'll see what else we will change as those changes might result more tweaks but unlikely it will be changed much. Well guess you lose another paying customer then cause I already got points in healing and mainly Rpg which is now useless ☹ 5 shots or 8 if i take no med packs. There is no other weapon with so few shots except nades but they need no gun to fire them, whats the point my build wasnt very strong as it was now its just pointless.
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Sometimes you have to sacrifice little to win much. Unfortunately it is impossible to make everyone happy at the same time and someone has to do unpopular decisions until it will turn out into big problem, and this is usually me. Sorry that your build was crushed in this big millstone.
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i used 10 perk for mule know i dont liket would you rest it for me and other
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LOL looks like u should take the title of most sarcastic gunrox player Bers
TheOne left it vacant 4 u.
Maybe its not a big mile stone, just the last nail in the coffin.
Its nice to see how much loyalty u have for the people who have invested there time through Beta and with there cash after Beta. I was just setting up some more adverts for this game on some friends sites to make use of ur new referal amounts but now whats the point. We may only be players but we helped build this game with our time and money, its a shame how little respect u show us.
Red Ranger left, Madd has left, Late almost never plays how many more will go ?
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Just to calm down the discussion, the new anime backgrounds is great, man😁
Who's the artist? 😎
Edited 54 minutes later by VanHellsing.
Reason: Yata, i'm an anime otaku! ^_^.
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☹ I had done my sniper man as a doctor, and i programeted it to take 6 medkits, they were:
2 skill 60 - 4AP
2 skill 60 - 3AP
2 skill 60 - 2AP
... he taked too:
1 vintorez
4 ammo
1 improved swat armor
many medkits make me strong, but now.... ☹ i cant take all because theyr wheight was improved!!
why to do this??
the game is good, we dont need this kind of changes!!!😡
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Also what happens when we get to use power armour?
Another 10 weight needed where are we going to get that from?
I`ve only just started using military armour because of the weight ☹
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LOL looks like u should take the title of most sarcastic gunrox player Bers
TheOne left it vacant 4 u.
Maybe its not a big mile stone, just the last nail in the coffin.
Its nice to see how much loyalty u have for the people who have invested there time through Beta and with there cash after Beta. I was just setting up some more adverts for this game on some friends sites to make use of ur new referal amounts but now whats the point. We may only be players but we helped build this game with our time and money, its a shame how little respect u show us.
Red Ranger left, Madd has left, Late almost never plays how many more will go ? People come people go so what can I do? I make it not because I have fun ruining your builds.
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Just to calm down the discussion, the new anime backgrounds is great, man😁
Who's the artist? 😎 We have found a talanted one at last ☺ Will put her name to credits in next update.
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why to do this??
the game is good, we dont need this kind of changes!!!😡 Take 1 medikit less.
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People come people go so what can I do? I make it not because I have fun ruining your builds. Yes but you do not seem bothered how much it will cost us to change our builds as it did with SHELTER, MINES, GRENADES, ROCKETS and any other nerfs done. You dont seem 2 understand changing 1 perk or skill line you destroy the build so all the perks on those units are as good as useless.
Why should we have to pay 2 get a decent build again? Reseting strong back, packer and mule would do nothing as my other skills need them.
So bers what do you propose I do spend more cash, i`ve spent over $70 dollars already
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Dropping affected perks looks viable solution to me. Otherwise we will have to drop all units to everyone on a weekly basis. Will you feel good when you spend $60 on full reset only to find out that next day everyone was reset for free? I don't think so.
On the other hand we can leave balance stale without fixing flaws and in the end everyone will be playing with same universal build. Will it be fun? I don't think so.
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Dropping affected perks looks viable solution to me. Otherwise we will have to drop all units to everyone on a weekly basis. Will you feel good when you spend $60 on full reset only to find out that next day everyone was reset for free? I don't think so.
On the other hand we can leave balance stale without fixing flaws and in the end everyone will be playing with same universal build. Will it be fun? I don't think so. Just the same as reseting then getting nerfed a few weeks later.
I took from health to start building doc now it is wasted.
Plus $60 is ridiculous amount 2 reset, its the price of 2 full games which cost millions 2 make. Did this games cost millions in production i dont think so.
So will healing, rocket launcher, nades and mines all be reset as well as Strong back perks as these are all affected. Some how I think not.
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********************
AJAX - R.I.P.
Piahoo - R.I.P.
keep them in minds...
********************
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Actually piahoo was banned for beeing too provocative ☺
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