This post created by ignored player and thus hidden.
Double click to show.
|
+ New weapon added: Combat Shotgun (requires 100 Shotgun skill points)
+ Added new danger zone aka shrinking map after 30 turns which increases after each next 10 turns. All units located in danger zone loose 20% of health each turn.
+ New increased movement mode added to options (when you have bad connection and the game lags a lot it will help big time, but won't allow you to break walking by pressing right mouse button).
+ Turtle and Shelter perks now have +2% and +3% of fixed damage resistance respectively.
+ Antiflood improved
|
This post created by ignored player and thus hidden.
Double click to show.
|
|
hey!!! where is female's outfit😕 you promised😡
|
This post created by ignored player and thus hidden.
Double click to show.
|
|
"+ Added new danger zone aka shrinking map after 30 turns which increases after each next 10 turns. All units located in danger zone loose 20% of health each turn."
now that is a good idea indeed, i mean for 5x5 games☺☺ good job
|
This post created by ignored player and thus hidden.
Double click to show.
|
|
How this danger zone will be triggered ?
I/ve not notice any changes...was it aplied to all locations?
|
This post created by ignored player and thus hidden.
Double click to show.
|
|
How this danger zone will be triggered ?
I/ve not notice any changes...was it aplied to all locations? you need to play 30 turns for it to appear
|
This post created by ignored player and thus hidden.
Double click to show.
|
|
you need to play 30 turns for it to appear hey great, now the megas will be shorted... (and finally i can play at least one of then...)😁
|
This post created by ignored player and thus hidden.
Double click to show.
|
|
what about mines? if u have a mine planted in that area and the field gets smaller will tehy blow up? or be inactive???
|
This post created by ignored player and thus hidden.
Double click to show.
|
|
this is a awesome update but what happens when you are at the edge of the map and it activates after you turn? and a suggestion is that u need to let us be able to recycle or sell our guns for something like 5 percent of enkord cash of what its worth
|
This post created by ignored player and thus hidden.
Double click to show.
|
|
+ Added new danger zone aka shrinking map after 30 turns which increases after each next 10 turns. All units located in danger zone loose 20% of health each turn. Nice... hang on... I feel a quote coming on from the Bomberman series...
*whistle* HURRY UP! *everyone panics and heads for the center*
Can we have sped up music during this? Would make things really crazy, and fitting.
|
This post created by ignored player and thus hidden.
Double click to show.
|
|
Good Update.
I like the new zone, it makes the game faster and with more action i think. But my storage is resorted again from system after update.😎
|
This post created by ignored player and thus hidden.
Double click to show.
|
|
I played a 1 on 1 game on junk earlier, where I couldnt find my foe till about turn 31 with my 11th level. The shrinkin map defintely startled me for a moment. ☺
20 % is very nice indeed
|
This post created by ignored player and thus hidden.
Double click to show.
|
|
I like this update - no more cowardly hiding and "tour the corners" games ^_^
|
This post created by ignored player and thus hidden.
Double click to show.
|
|
mods and medals
i like the new mods that gunrox has but whats with the medal s its so hard for lower ranks of players to get them is there any way for the bronze to b for say level 3 to 10 then silver for the 10 to 20 and so on i find it hard to get through games to try and get medals coz its can b very hard to do.
i like the idear of the shrinking map will this happen for all games 😁
|
This post created by ignored player and thus hidden.
Double click to show.
|
|
Medals are fine as they are.
|
This post created by ignored player and thus hidden.
Double click to show.
|
|
In options a new point now:
DEBUG: fast unit movement metod
Whats that?
By the way in last matches often debug-error com if you take stuff of bag.
|
This post created by ignored player and thus hidden.
Double click to show.
|
|
In options a new point now:
DEBUG: fast unit movement metod
Whats that?
If you have lags and your unit stumbles every 2 steps, enable that and it will walk faster, however you wont be able to abort walk by pressing right mouse button.
|
This post created by ignored player and thus hidden.
Double click to show.
|
|
I have a question regarding the danger Zone:
It seems that the danger zone works much like poison: taking out 20% of health but never actually kills a unit.
Is that true or will the Danger Zone actually kills?
Thanks.
|
This post created by ignored player and thus hidden.
Double click to show.
|
|
Sorry. found the answer in another forum. Ignore the above question.
|
This post created by ignored player and thus hidden.
Double click to show.
|
|
Best Update ever very very very nice with the debug cuase my conection is 256k and something it works bad and i cant move and i lose :S with this i can atleast run untill it comes back and regarding the danger zone i like it to becuase i hate to play 8 hours :S
very good work!
|
This post created by ignored player and thus hidden.
Double click to show.
|
|
This game sucks the cash shop items dont even save.You lose a match you lose all your equiped items.Gunrox is a big ripoff!!!😡
|
|