This post created by ignored player and thus hidden.
Double click to show.
|
New weapon added: Chainsaw
Random battles improved:
- added medal when you wait for a random battle long enough (1 hour, 1 day, 1 week, 1 month). Rewards are perk resets and full resets.
- when you wait for random battle each minute of waiting gives you 1 Enkord Cash (you will receive cash once you will accumulate 100 EC) - works only for those accounts which confirmed e-mail.
- when you quit any random battle, your award counters (both for cash and medals) are dropped.
- random battle starts a fight for players with +/-1 level differential (+/-2 from level 15, +/-3 from level 25)
Other changes:
- medals are now unlocked starting from level 8 (was from level 10)
- hotkey added: pressing "A" means the same as you click on weapon image for grenades and rocket launchers (enables shooting without seeing your target).
- flags now have hints which show who's flag it is.
- damage done to mines is not counted in final detail screen.
Edited 1 day later by HomeRnDrby1.
Reason: grammatical and spelling corrections.
|
This post created by ignored player and thus hidden.
Double click to show.
|
|
this is a croc o' crap, we have worked hard to reach lvl 10 to get our medals now you lower it. why??? seems like you keep on and keep on punishing the players who work hard to get what they have, and just make it easier for the noobz. i dont get it?? we set up our units to use the best weapons and use up all our perks for this and then you reduce our weapons, we work hard to reach lvl 10, so we can have stuff that the noobz have to work for and you lower the standards, just like you are lowering the standards of this game. I for 1, am pissed. whats next? you going to add a playground to every map?? maybe add 30 hp to every lvl lower than 9???
|
This post created by ignored player and thus hidden.
Double click to show.
|
|
I never could imagine that someone will be pissed because of THAT 😲
|
This post created by ignored player and thus hidden.
Double click to show.
|
|
im sure there are more players who feel close or the same way, but are afraid they will be silenced if they say thier mind. there were alot of people that didnt like that you lower the damage on milkors,especially after they used up perks to be able to use it, now its hardly better than a 40mm from a colt or ak47.
|
This post created by ignored player and thus hidden.
Double click to show.
|
|
I never silence for complaints if they are said without personal attacks and insults. And all game changes are made not to piss you off, but to make the game more balanced and better for everyone. Even with this case of level 8 medals - now this game will be more attractive for begginner players, more beginners = more veteran players eventually = more meat for you to kill.
|
This post created by ignored player and thus hidden.
Double click to show.
|
|
more meat for you to kill. LOL xD
and yes i havent seen anyone silenced for saying thier minds , but its always something in the back of thier minds.
but this still doesnt make it up to us that have worked hard to get where we are in this game...when are you going to reward us?? why not give us a perk reset? so we can adjust for the changes you have made in these last 2 updates? its only fair to us, since you are making it easier on everyone else and the higher lvls get no benifits from any of these updates, only penalties.
dont get me wrong...i love this game. but i have spent alot of TIME and MONEY, to get an edge on alot of players, only to have you add an update and shave that edge away with a click. not just to shave the edge AWAY from me, but to GIVE that same edge to the lower lvl players, who havent done the hard work to get rewarded for it.
|
This post created by ignored player and thus hidden.
Double click to show.
|
|
perfect update 😎
|
This post created by ignored player and thus hidden.
Double click to show.
|
|
dont get me wrong...i love this game. but i have spent alot of TIME and MONEY, to get an edge on alot of players, only to have you add an update and shave that edge away with a click. not just to shave the edge AWAY from me, but to GIVE that same edge to the lower lvl players, who havent done the hard work to get rewarded for it. That change was well thought-out and I dont think it changed things drastically to warrant a reset. If we will start giving away resets for such minor things soon we will be unable to do any change to ballance cause we will be forced to give free resets to everyone. This will result in cashers not purchasing resets as well cause they can get it for free. So in the end you will get following picture: items are cheap, resets are not purchased cause they are free, gambling is only for minor number of cashers -> no money for us -> no money = no gunrox. Is that what you want?
|
This post created by ignored player and thus hidden.
Double click to show.
|
|
bers - another good update ! keep going .. 😉
Digital_Death - mega lol ;p
|
This post created by ignored player and thus hidden.
Double click to show.
|
|
I think the Random Battle improvement is great. I absolutely hated people that join your game only to quit before it could start because they were looking for a battle that heavily favored them in levels and equipment (filimenko is one such player). These players waste everyone's time but now as soon as they click that random game button, there is no escape.
I give berserker a 9 of 10 for the Random Battle Improvement. Now if only there was a way to put naked players vs other naked players and equipped players vs equipped players. Is it also possible to not have these battles in Clover all the time. Some of us higher level players find nothing of value in the Clover arena chests.
Edited 5 minutes later by Obsydian.
Reason: Add Clover arena query..
|
This post created by ignored player and thus hidden.
Double click to show.
|
|
Some insight on Random Battle medals:
Iron Medal (1 hour of waiting) = 1 perk reset
Bronze Medal (1 day of waiting) = 5 perk resets
Silver Medal (1 week of waiting) = 1 full unit reset
Gold Medal (1 month of waiting) = 3 full unit resets
|
This post created by ignored player and thus hidden.
Double click to show.
|
|
- damage done to mines is not counted in final detail screen. So does this mean you get no experience for damage done using mines?
Logical update to make medals available for lvl 8, if anything should be from lower level on, like 5! Really cannot understand D Death wanting medals for only higher level, what is the point?
|
This post created by ignored player and thus hidden.
Double click to show.
|
|
So does this mean you get no experience for damage done using mines?
Logical update to make medals available for lvl 8, if anything should be from lower level on, like 5! Really cannot understand D Death wanting medals for only higher level, what is the point? Damage done TO mines, not BY mines
|
This post created by ignored player and thus hidden.
Double click to show.
|
|
So does this mean you get no experience for damage done using mines? I understood it that if you make a damage to a mine (e.g. using 40mm) it is not counted.
|
This post created by ignored player and thus hidden.
Double click to show.
|
|
Berserker - awesome update, just awesome..
1 thing though - think that the random battle level rangers could be adjusted? It's very hard to play vs 28 at 25 ☹ and i got it twice of 5 random battles. . Perhaps +/- 2 levels at lvl 20 and +/- 3 levels at level 30??
Digital death - i don't know what your problem is :P It looks like you're coplaining that new players get things easier than you did at their level... 2 levels of medals? big deal. And milkor? i use a milkor and even i think it was a welcome change.. Milkor is super weapon... 3 milkor users are verry overpowered, and at lvl 30 0 dispersion milkor is deadly.
Ahh and from what i've seen that mine bug was fixed :x even if it never existed according to someone ^_^ when enemy steps on your mine it is counted for damage in exp now
|
This post created by ignored player and thus hidden.
Double click to show.
|
|
Ahh and from what i've seen that mine bug was fixed :x even if it never existed according to someone ^_^ when enemy steps on your mine it is counted for damage in exp now Glad to hear it works properly from this update! Now can I get my lost 10k xp back?😝
|
This post created by ignored player and thus hidden.
Double click to show.
|
|
Glad to hear it works properly from this update! Now can I get my lost 10k xp back?😝 There was no lost xp, there was wrong display of damage done.
|
This post created by ignored player and thus hidden.
Double click to show.
|
|
New weapon added: Chainsaw
Random battles improved:
- added medal when you wait for a random battle long enough (1 hour, 1 day, 1 week, 1 month). Rewards are perk resets and full resets.
- when you wait for random battle each minute of waiting gives you 1 Enkord Cash (you will receive cash once you will accumulate 100 EC) - works only for those accounts which confirmed e-mail.
- when you quit random battle, your award counters (both for cash and medals) are dropped.
- random battle starts fight of players with +/-1 level difference (+/-2 from level 15, +/-3 from level 25)
Other changes:
- medals now unlocked starting from level 8 (was from level 10)
- hotkey added: pressing "A" means the same as you click on weapon image for grenades and rocket launchers.
- flags now have hints which show who's flag it is.
- damage done to mines is not counted in final detail screen. Wow... where did this extra ability to earn EC come from? I had no idea this was coming! Also nice to see the random battles becoming a really good idea now... take a big risk... get a really nice reward, even if you lose!
Also, could someone with the rank to get the chainsaw post some stats?
|
This post created by ignored player and thus hidden.
Double click to show.
|
|
Also, could someone with the rank to get the chainsaw post some stats? damage is (1+(skill level/2)/100)*base damage
So chainsaw with 100 skill would be 37-112 damage with 90% accuracy.
P.s. love the update ☺
|
This post created by ignored player and thus hidden.
Double click to show.
|
|
One question, on the experience calculation screen, on the line of enemy and damage I have dealt to him, it says "experience reduced cause enemy started with no equipment". However, this is the case even if they enemy are clearly *not* naked, ie with metal armours on clover etc. Is this a bug, or is the text just wrongly written?
Note, this is different from the icon at the bottom of the score calculation, which says "experience reduced cause you started with no equipment".
|
|