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New weapon added which requires 120 points in Shotgun skill.
Aggression points calculation also changed a bit, now attacker will get +100 agression points for attack alone. Also victim of the attack will suffer all damage done to himself and red zone as clan agression points decrease.
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who use gunblade whit 70 skill in melle can tell how many is the dmg now?
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The most ugly gun ever !!
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who use gunblade whit 70 skill in melle can tell how many is the dmg now? Gunblade damage reduced by 5.
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totaly less dmg, alot hits on 120 skill in imp power near 20-30
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I was wondering
the problems of shelter is that the levels less than 50 cant hold a shelter unit of a level 50, but a level 50 can hold another level 50 whit shelter. I guees that grinder will not change anything, becoz only level 50 can use it.
This would weaken the shelter only if other levels, no only level 50, could use it.
I suggest decrease the dmg of grinder, and drecrease the skill necessary to use it to ''90''.
so would give the other players level 35+ a way to kill the a level 50 whit these almost invencibles units.
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but we wil see how grinder will work this week,
and just to emphasize what i said in somewhere in this forun:
''The people will only stop use shelter when the shelter and HP are equivalent.''
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I was wondering
the problems of shelter is that the levels less than 50 cant hold a shelter unit of a level 50, but a level 50 can hold another level 50 whit shelter. I guees that grinder will change anything, becoz only level 50 can use it.
This would weaken the shelter only if other levels, no only level 50, could use it.
I suggest decrease the dmg of grinder, and drecrease the skill necessary to use it to ''90''.
so would give the other players level 35+ a way to kill the a level 50 whit these almost invencibles units. First of all i really like the idea of an anti-shelter weapon.
But there is some truth in henris words. Megas with mixed levels of level 40-50 will be hard now. Because level 50 could fight vs everything but level less than 50 had no real ability for re-attack. Even level50 shelters with all other resitences and maybe additional hp,reg or ap are the strongest units. So i would support the idea to bring this anti-shelter effect to a weapon with less than 120 skills.
Other side 120 skill weapons needs something special. So what should it be if grinder is one of the most usefull submachine-guns with just 90skills. How will you top this with 120skills?
Maybe a weapon with 80-100 skills shoot in shelters with no reduced damage but if you shoot with this weapon at normal units they looks like shelters with less damage. And a 120 skill weapon which shoots at every unit (shelter and nonshelter) like grinder now.
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So i would support the idea to bring this anti-shelter effect to a weapon with less than 120 skills.
Other side 120 skill weapons needs something special. So what should it be if grinder is one of the most usefull submachine-guns with just 90skills. How will you top this with 120skills?
. Its why I suggested to reduce the damage of Grinder or even have a fixed damage.
rigth now the grinder making 40+- dmg in the shelters, becoz of the imp power armor and 16% dmg resistence in the shelter 0 ap. at normal units whit imp power grinder make 50 dmg.
i find this in gunrox files
[CODE]
0.005
0.005
0.005
0
[/CODE]
ths mean, to you know the dmg of the weapons with certain skill u must do:
(Skill Number*Gun-dmg-whit-0-skil*0,005) + (Gun-dmg-with-0-skill ) = Dmg of the gun whit skill.
whit 90 skill grinder dmg max and minimun will be:
90*50*0,005 + 50 = 72
90*45*0,005 + 45 = 65
and make 36 dmg on shelter units i think is a good dmg, or maybe need decrease a litle. ☺
PS: how we calcue the ocurracy?😕
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PS: how we calcue the ocurracy?😕 +1% of accuracy for each 2 skills
Gunblade have -5 dmg now, is this a big diference?
If i atack someone, and he use kamikaze with the nader, will it decrease his agression points since he is dmging hisself?
Edited 2 hours, 13 minutes later by Ed_hunter.
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The problem was with Grinder, we fixed it. Grinder was never meant to be as an anti-shelter weapon, but now it has some use, and that's what was intended. Shelter problem is beyond this discussion, there are numerous ways to combat it - poison, stun, and now grinder.
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Yes, shelter is different issue😁
Shleter need be compared with tank perk tree. And now healt and regeneration are useless. Fix that too. For example - for max tank tree to need 40 perks, not 50 like now.
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I love this weapon
😝😝Nice weapon😝😝
If i get lvl 50 then i will use this gun.
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No need to fix tank. The more nerfed shelter is, the more attractable tank will be.
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i have a better idea..
make Armor Piercing Ammo for all weapons!
-5% or -10% Ammo packs to counter Shelter units
Grinder back to range 9! 😁
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hmm, how about..
Flatcher to short range Flame Thrower?
range 1-6 or 1-7
poison (burn) damage 100 (100 first hit, 50 second hit)
hit multiple enemies
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☹ gunrox best bugg game ever
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Can u make for lover lvls items pls ? u think onli at lvl 20-50 that stinks!!!!!!!!!!!!! i dont hate this update but we need more items for lower lvls because lower lvls are much MORE then biger lvls so make lower lvl items! (I mean lvl 1-19) 😕 😎 😳 😁
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HahaXD
spies doesn't matter what guns u have i will always own u even if u have milkor rgd svd m60 acid and im naked like i did yesterday haha ☺
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Flacker?
berserker next time make me give name to new guns.
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Come on.. everytime I read name of this gun I think "Fapper". 😁😁
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