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We've added new weapon which requires 120 points in Assault Skill.
This weapon called Pulsator and you can get it in the Cash Shop now.
Pulsator is a final weapon, now the game has all weapons for 120 skill points.
We will keep watching how this new weapon will change overall ballance on high levels and will fix problems promptly. Let us know what you think about this weapon in the comments to this news.
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I don't like this gun, pulsator need take anti shelter.
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Dodano nową broń: Pulsator
Dodaliśmy nową broń wymagającą 120 punktów umiejętności w broni szturmowej. Broń ta nazywa się pulsator, można ją od teraz kupić w Naszym sklepie. Pulsator był ostatnią bronią wymagającą 120 skilla. Będziemy obserwować jak ta broń zbalansuję grę na wysokich poziomach oraz będziemy wprowadzać zmiany jeżeli będą one potrzebne. Proszę o zostawianie komentarzy w głównym dziale uaktualnień.
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It Would Be Much Better IF Anti-Shelter
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I used Pulsator long time ago and i say G11 + aug is better (cause this will be better accurate to when u have 120 skills
But who wants 120 skills :S?
If i look to perks from other guns... all usefull for allot extra ap... or other nice add's!
for Assault weapons u need to give 20 hp again for 1 movement ap.. not even a action ap...
this is kinda ok for the balanced game.. but now this: on lvl 20-30 the 11 sight perk is amazing! i play now allot whit it and it rulez... and ofcourse it have his weakness...
Now the point where i wanna go to:
Since the +2 sight perk is only usefull for Sig cause it 11 sight... why it does not comeback when ur high lvl?
Aug is to much range (13) and g11.... 8 Range.. ?
Pulsator might be more used if u will place it back like a sig...
5 ap use 11 sight an allot more dmg then a g11.. cause now u almost cant see a differents about the dmg... whitch makes it usefull for lvl 50 to place 120 skills and waste +10 perks for it...
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I agree with EPIC make with 5-11 distance
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It Would Be Much Better IF Anti-Shelter If this will happen then nobody ever will use Grinders.
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Lol
Anti shelter... I would go with all of em as my secondary
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Punisher could go Anti-shelter.... but it must have a penalty... and that is:
1. Less Damage.
2. Little more Damage But 3 AP use.
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Good idea
Nice I agree but what u mean by 3 ap xD should be 6 u mean
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I think we no need another antishelter weapon, it will be unoriginal
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I think we no need another antishelter weapon, it will be unoriginal This is most part true, if there will be 2 Anti-shelter weapons, 1 will be "almost" never used again.
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I've heard that Ancient Axe is considered as an Anti-shelter too 😝
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I've heard that Ancient Axe is considered as an Anti-shelter too 😝 Not true, when ur shelter and used full ap and he will axe u, u wont get that many damage ☺
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2 anti shelter makes a bigger chance of killing the shelter unit, but idk if its good or not.
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Not true, when ur shelter and used full ap and he will axe u, u wont get that many damage ☺ Dmg? Who cares! Poison helps bleed shelter faster, right? So its "kindda" anti-shelter ☺
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Dmg? Who cares! Poison helps bleed shelter faster, right? So its "kindda" anti-shelter ☺ ^_^ u will see when ur lvl 45 😉
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^_^ u will see when ur lvl 45 😉 what happends if he didnt use melle skilss?
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what happends if he didnt use melle skilss? U ever seen a lvl 45 whitout melee? lol
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U ever seen a lvl 45 whitout melee? lol
could be the first person
u dont know the future
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could be the first person
u dont know the future I don't wanna know the future... mayby i will die next day... idk
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