GUNROX is a hardcore old-school turn-based PvP game with full loot drop where you can take all of your opponent's equipment after killing him
hardcore old-school turn-based PvP game with full loot drop where 
you can take all of your opponent's equipment after killing him
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Doc Unit

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Doc Unit
Hey guys it's me again.
I wanted to ask a question regarding the Doc in particular.
Now I'm particularly interested in a Doc with an Assault Rifle (AR) and usually when it comes to Doc+AR it's a good assumption to use Melee as a secondary and go for Endurance, making that unit a 11 AP + 3 Move AP and I believe the movement APs can NOT be used for healing, meaning you'd only be able to use 2x 4AP medkits and 1x 3AP medkit.
Endurance takes 11 Perks to score = 10 Melee Mastery + Endurance.
And 11 Perks are a lot for a 14 AP unit, those same 11 Perks can be used to earn the same +2 Movement APs AND in the future it can turn into a 15 AP unit (13 APs + 2 Movement)
So what would you guys say to this idea:
Level 19, Doctor - 14 APs
Perks
5x Medkit Mastery + 1 Doctor
5x Shotgun Mastery + 1 Gun Run (+1 Move AP)
5x AR Mastery + 1 Dieter (+1 Move AP, -20 HP)
1x Strong Back
Load out:
Swat Armor
AK47 (no attachments) +1 7.62 Ammo Cartridge
Benelli M4 +1 Slug Cartridge
3x Big Red Medkit (4AP)
It has a chance to turn into a 15 AP unit, it still heals up to 12 APs with no issue and has the same AP expenditure for 14 APs, going for 15 APs takes an extra 6 Perks and those could be optional or avoided so the player can use those 6 perks on Status Resistances or something else.
So please tell me what do you guys think?
Thank you for reading
Edited 2 minutes later by .
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The order in which I chose to select the perks would be the following:
Level 12 - Doc
Level 13 - Gun Run
Lev 19 - Dieter
It takes some fancy juggling of the Skill points, but it's doable :P it's calculated to the EXACT number of skill points and perks used at the exact levels for it to work.
Colt at lev 10
Benelli M3 at lev 11
Benelli M4 at lev 16 I believe and AK47 at lev 17-18 iirc right now.
The only issue is... no status effect resistance. ☹
Edited 14 minutes later by .
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Docter for level 17(Midpoint of the levels your asking)
5x perk in shotguns+1 MP
5x perk in medkits+Docter
3x perk in weight
1x Splash resist
There is not much difference between colt m4 and ak47 you should get shotgun perks first then dieter because 20 HP matters significantly at your level.
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Me also going to try a new build in low lvl
At lvl 14 :
First unit
x8shotgun mestry (+1gun run)
x2 strong bag
x3 damage resit
x1 doctor explode
Skills : 28 grenades lunchers , 42 shotguns
Milkor + benlli m4 + 12 ap + 1 movement ap
Second unit
x8 pistol mestry
x5 medic mestry
x1 doc
Skills : 42 pistols , 32 heal , 10 melee

Bretta 92 + red meds
Third unit
x10 damge resist
x1 turtle
X1shelter
x1 acid resist
x1 submachine mestry
Skills : 30 submachine , 28 melee
Uzi + posin knife
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i agree

Docter for level 17(Midpoint of the levels your asking)
5x perk in shotguns+1 MP
5x perk in medkits+Docter
3x perk in weight
1x Splash resist
There is not much difference between colt m4 and ak47 you should get shotgun perks first then dieter because 20 HP matters significantly at your level.

Stinger is toally rigth here. Get Dieter before lv 20 and your doctor will die after going for a hit. Best option is get 13 ap via shotguns, or 14 ap via melee. STAY AWAY OF DIETER UNLESS YOU HAVE 220+ HP
10 years ago Quote
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Stinger is toally rigth here. Get Dieter before lv 20 and your doctor will die after going for a hit. Best option is get 13 ap via shotguns, or 14 ap via melee. STAY AWAY OF DIETER UNLESS YOU HAVE 220+ HP

Man no joke,your advice is always bullshit don't come on forums and agree with me mexican.😡
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Stahp it!
No need to be mean you poopie face.
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mnnnn

Man no joke,your advice is always bullshit don't come on forums and agree with me mexican.😡

I AM NOT MEXICAN U STUPID KIDDO... 😡
10 years ago Quote
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Reply to *DELETED*
You should't worry about losing some AP for MP because it will be very rare where You want to use all AP for just healing (i.e. not moving doc unit even a few steps). Just bring meds with different APs to use, not just one kind of them.
Edited 2 weeks, 2 days later by . Reason: sum gramma issues.
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m60 + doc.
Full skill Heavy Machineguns
Full skill Healing
The rest for melee (for bat stun)
All perks are strong back and mule.
*** Just keep hitting with m60 which does damage then heal if needed

One of the worst suggestions for a docter after you have reached level 20 you will realize your mistake that your gonna be 12 ap till level 30+.Also you sometimes you need to shot and heal as well.With machine gun you can never do that.Please stop making these kinds of builds i have played with several teammates who have this build and have a hard time shooting or healing at all..
Also that's the reason why i only have 2x machinegunners.
Edited 20 hours, 59 minutes later by .
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1 perk left for splash
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is it really necessary to put those 3 heart perks?

if not you would have really low hp (145) and you would die fast.
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Download Play Now GUNROX is a hardcore old-school turn-based PvP game with full loot drop where you can take all of your opponent's equipment after killing him