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Builds.
Here I would just like everyone to post builds to give me ideas and others ideas on what builds are effective and why they are effective and what map they are effective on ☺ thanks, get posting!
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there isnt any build thats good for every map because for example lost beach is sometimes open map and sometimes full of houses and trees
my build is
colt633 trapper
colt633 shelter meele
sig doc mele
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Thanks.
My build for the lower levels up to 20 or so = ak47 + melee + meds for all units
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my ideas
For the lower lvs (10 - 20 )
tank coltm4 + benellim4 + meds
Nader sniper
ak47 + blindnades + melee
On this build i not use doctor, its cheap and effective, becoz tank finds enemy and then i can choose to dmg with nades and ak, or to full blind enemy with 2x blind nades... only prob, its i can not play megas and i am super weak to traps and milkors...
For mid lvs (26 - 35)
15 ap p90 miner.
14 ap (melee)nader pistols
13 ap vinto neo doctor.
This build works great on every situation, very good at 1x1 (actually i keep outpost for many days) and also not bad on megas. only downside its that its VERY expensive build...
For megas (high lv)
My first acc, and highest lv, i basically used this acc, to try many diferent builds, but now i decided that i want this acc only for mega, so i make this
14 ap SIG (11 vision) + jackhammer...
14 ap doctor Barret + vinto. (with stargazer so i can scope all map)
doom Barret + Vinto + f1 nades (0 dispersion) and 1 claymore
hope you like this ☺
PAKAROTO
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TAKE THIS !
i like the last post's 😉 !
but i have a build 😁 :
1 Unit : Milkor + Melee ( skill's left : add on medikits ) !
2 unit : Nader + Beneli ( skill's left : add on mines ) !
3 unit : ak47 + doctor + little melee ( skill's left : add on mines ) !
i hope u like it 😁 !
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Thanks fr posting erybody
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the build im going with is a assault rifle mellee tank, and 2 heavy machine gun shotgun units. it works great for all game types for me
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AK47/Military Meds/(The rest goes on meele)
MP5/Flash, Stun, and F1 nades/(The rest goes on traps)
M60 (MG4 on lv 20)/Benelli m4/(The rest goes on healing or traps)
This works on every map for me. (if i had infinite cash i would be lv 50 already)
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good build 10-25
1. vinto + milkor + turtle
2.milkor + doctor + melee
3.neostad + frag ( 14 ap )
atleast i can win with this build 🙄
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Try This Build !
1 unit ===) Ak47 + Miner ( skills left add on Melee ) !
2 unit ===) Ak47 + Doctor ( skills left add on melee ) !
3 unit ===) Nader + Shotgun ( skills left add on mines ) !
I'ts Great from 1-35 lvl's 😁 ! 😁 ! 😁
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good build 10-25
1. vinto + milkor + turtle
2.milkor + doctor + melee
3.neostad + frag ( 14 ap )
atleast i can win with this build 🙄 I'ts Goood 😁 !
But VINTO need DOOM ! or i'ts will be SUUUCKS 😝 !
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BULID
My bulid is
Unit1: Sig + Doc + bes
Unit2: P90 + knife skill 60 +14 AP
Unit3: Vintoz + Pistol + trap Doom
KeepOut
In new acc its :
Unit1: Ak + Doc
Unit2: Ak+ Trap
Unit3: Nader + uzi
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builds....
granted as best build everyone opinions will differ.....it all comes down to what the player is most comfortable playing.....
My first build is geared toward multiplayer...
1. sniper-nader-pistol doom(12ap)
2. assault-melee-doc(13 ap)
3. assault-sniper-shotgun tanker(13ap)
this build is only at level 23 currently, but by 35, it turns out with 12ap doom, 15 ap doc, and 15 ap tank...I originally built it as double tankers so that I could outlast a round of nades/milkors, but have tweaked the build since and accordingly. 1x1 this build doesnt work very well anymore, but in megas you'll hardly be called a noob with double sniper.
I also have Double Sniper-Nader-Sub-machine guns (14ap) with assault-melee-doc....very nice in megas
As for 1x1's any combonation of naders-rockets is usually effective. I think my preffered build, something i would suggest for outposts as well because of the layout of maps is....
1. Sub-machine gun-Melee-Miner (16ap, with shelter)
2. Assault-Melee-Doc (15 ap, full super doc)
3. Sub-machine gun-Melee-Nader (16 ap, kami)
Granted this build takes time to develop, but in the lvl 30's and beyond, its hard to beat.
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My bulid is
Unit1: Sig + Doc + bes
Unit2: P90 + knife skill 60 +14 AP
Unit3: Vintoz + Pistol + trap Doom
KeepOut
In new acc its :
Unit1: Ak + Doc
Unit2: Ak+ Trap
Unit3: Nader + uzi trap doom? how does that work? you will always be at 12 ap, tmd mines crit for maybe 100....and 3 ap to set those alone...it gets worse with claymore at 4 ap and so on......
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trap doom? how does that work? you will always be at 12 ap, tmd mines crit for maybe 100....and 3 ap to set those alone...it gets worse with claymore at 4 ap and so on...... lol if u didnt know that ... doom and trap its the best .
my max crit with claymore its a 177 ..
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I've won a couple of tournaments and came secound in a few , so here is a build which i won tournament with, and i wouldly mostly win like 80% megas unless i got to play aganist a team with 3-4 Full rocket launchers..
1 - Vinto/ak47/red meds - Tank + Full Splash, Full Stun,Blind Resistance + 2 Strong Back ( For meds )
2 - Sig/Jackhammer/Meds - 14 ap doc + 2 or 3 Splash perks and then more Weight for meds
3 - Vinto/nades/Meds - Doom ( I put those last points in meds just in case they kills doc unit i will be able to use red meds )
But like others said there is no perfect build , There's only a build thats perfect for you're stlye . So go with what you like and you're play stlye ( Rusher,camper,etc.. )
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Doom + trap = :D
trap doom? how does that work? you will always be at 12 ap, tmd mines crit for maybe 100....and 3 ap to set those alone...it gets worse with claymore at 4 ap and so on...... I have scored +200 dmg claymores, and after you got high skill enough claymore its only 3 ap ☺ .believe me its funny
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I have scored +200 dmg claymores, and after you got high skill enough claymore its only 3 ap ☺ .believe me its funny True...mines can crit really bad like even none doom crits from mines can screw you bad.Mines can be useless in open map megas but they still can be used as a suicide option 😉
Mines are alittle over-powered though because their damage is seriously too high and when they crit you almost always die with full hp.
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Pro build that I have found. (not mine)
At level 25 or so...
unit1: Vinto + Pistols + Nades (points that are left) - DOOM
unit2: Colt633 + Spanner - Shelter
unit3: Vinto + Pistols + Nades (points that are left) - DOOM
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At level 25 or so...
unit1: Vinto + Pistols + Nades (points that are left) - DOOM
unit2: Colt633 + Spanner - Shelter
unit3: Vinto + Pistols + Nades (points that are left) - DOOM somehow u forgot about doc
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