GUNROX is a hardcore old-school turn-based PvP game with full loot drop where you can take all of your opponent's equipment after killing him
hardcore old-school turn-based PvP game with full loot drop where 
you can take all of your opponent's equipment after killing him
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Clan Shared Werehouse

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Hello everyone,

I come to reopen the discussion on the implementation of a shared warehouse for clan members. I believe it would be
a very interesting feature, where the sharing of items between members would be asynchronous, without depending on being online to perform this exchange, making the game
more dynamic and more balanced among all players, who can buy game resources and those who can't.
Strong points:
1) Greater engagement to the game's clan system, returning players' interest in participating in clans.
2) Greater activity from players who don't have as many monetary resources within the game, bringing a greater number of players back to active
for the greater ease of obtaining items specific to your level.
3) Greater competitiveness between clans, by recovering the activity of players within clans, thus increasing the amount of battles by ranking.
Settings:
1) It would be interesting to have a control of which type of clan member can have access to items, being the leader's task to release access to the warehouse for members.
2) Artifacts can be placed in the warehouse, but they can only be removed with the approval of the clan leader.
3) History of players who have withdrawn items and who have placed items in the warehouse.
Edited 45 seconds later by . Reason: bold a title.
2 years ago Quote
2 years ago Quote

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Download Play Now GUNROX is a hardcore old-school turn-based PvP game with full loot drop where you can take all of your opponent's equipment after killing him