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hello !
Hello 😁 !forums were bored these days Cuz there wasn't any new posts 😝 !
Btw , i wanna ask , I wanna reset a SIG Nader to P90 miner , and I wanna make 14 ap , but I'm 😕 , should I make endurance or 2 ap of SMG ? : everyone can post his idea 😁 !
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PS :No insults , no memes !
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if u make edurance u will use mp5 at level 24 or 29, better make p90 with miner at level 29 14 aps from shotguns , cause if u make 14 aps from submachines u will have 20 weight.
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if u make edurance u will use mp5 at level 24 or 29, better make p90 with miner at level 29 14 aps from shotguns , cause if u make 14 aps from submachines u will have 20 weight. Hahaha , dude are u kidding me xD ? 14 ap shotguns + skills mines + p90 ? Can't use all this in lvl 28 bro , btw I'm lvl 28 right now ! That's why I'm thinking at reset , anyway , I used gunrox room , i will use ==> endurance + p90 in my current lvl + full miner its great , anyway , thank u very much for ur idea , I appreciate that !
Anyone got idea , can post here 😁 !
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primary p90 + secondary mines + low melee 😁DD
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primary p90 + secondary mines + low melee 😁DD U mean 14 ap of SMG better than endurance ?
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U mean 14 ap of SMG better than endurance ? You cant make 14 aps from submachines .. cuz u will get -40 weight which means about 20 weight left.. if u use other perks on weight then u wont have any resists
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btw I'm lvl 28 right now ! why acting like this account is yours ? 😁
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You cant make 14 aps from submachines .. cuz u will get -40 weight which means about 20 weight left.. if u use other perks on weight then u wont have any resists Good point bro <3 !
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why acting like this account is yours ? 😁 He gives to me forever 😁 !
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interesting
Hello! forums were bored these days Cuz there wasn't any new posts 😝 !
Btw , i wanna ask , I wanna reset a SIG Nader to P90 miner , and I wanna make 14 ap , but I'm 😕 , should I make endurance or 2 ap of SMG ? : everyone can post his idea! This is a very interesting situation.
i will give you my opinion that i win via experience... i try miner, at early lv, and at mid lvs.... and i think that the best thing about miner, is to be able to set 2 ap claymores ☺ this is awesome strategy, for covering doors, or for killing an enemy that come to figth you at close range.
so...
at lv 20, you can make full miner (12 perks) and then you got only 9 perks left. Meaning that you can not use p90 then.... you can use, mp5 13 ap, but i think this is not so strong compared to sig nader....
at lv 25, you can make full miner (12 perks) and make melee crowbar (30skill + 10 perks + endurance ) and 40 skill smg... set 1 strong back, and 2x splash resistance. Now this unit walk around with MP5 + 2pack 9mm, crowbar, imp swat armor, 1x stun mine, 1x M15 mine (for autoplant) and 3x Claymores. I think this is the unit you want to get. you can still walk 14 ap, and have crowbar as melee is very reliable, specially, to combo with your stun mine. Only downside of this, is MP5... but starting here, you can start set smg´s perks..
so at lv 30... you can have 15 ap P90 Crowbar Full miner....
i hope i help you ☺
Edited 8 minutes later by FGJ05.
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This is a very interesting situation.
i will give you my opinion that i win via experience... i try miner, at early lv, and at mid lvs.... and i think that the best thing about miner, is to be able to set 2 ap claymores ☺ this is awesome strategy, for covering doors, or for killing an enemy that come to figth you at close range.
so...
at lv 20, you can make full miner (12 perks) and then you got only 9 perks left. Meaning that you can not use p90 then.... you can use, mp5 13 ap, but i think this is not so strong compared to sig nader....
at lv 25, you can make full miner (12 perks) and make melee crowbar (30skill + 10 perks + endurance ) and 40 skill smg... set 1 strong back, and 2x splash resistance. Now this unit walk around with MP5 + 2pack 9mm, crowbar, imp swat armor, 1x stun mine, 1x M15 mine (for autoplant) and 3x Claymores. I think this is the unit you want to get. you can still walk 14 ap, and have crowbar as melee is very reliable, specially, to combo with your stun mine. Only downside of this, is MP5... but starting here, you can start set smg´s perks..
so at lv 30... you can have 15 ap P90 Crowbar Full miner....
i hope i help you ☺ Ty very much ;* !
But don't u think that mp5 is bad in lvls 28 ? ( I'm28 right now ☺ ) ! Ur idea is great bro , but , should I get lvl 30 without any resists , I think they have an importance in lvls 20++ ! I have stun + blind + poison resists in lvl 16 and they're very helpful !
I think I will use gunrox Room and try every idea , anyway ! Ty for help me , I really appreciate that <3 !
Anyone have an idea , he can post here !
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give ur opinion !
I replace '' Splash x2 '' by '' resist stun x2 '' Cuz there is no splash in the Fitting room ! Anyway ! I'll make splash not resists !Sans titre.jpg
Edited 13 minutes later by *DELETED*.
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really?
I replace '' Splash x2 '' by '' resist stun x2 '' Cuz there is no splash in the Fitting room ! Anyway ! I'll make splash not resists ! you show me a full miner, with p90, but 12 ap???....
i dont like it at all....
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look 3 options....
Image 1....
The must balanced unit you can build... full Smg´s perk and skill, good mine skill, but not full miner yet, we sacrifice for some heavy back (x5) and resistances .. x2 splash, x3 stun, x1 blind
this unit can not make 2 ap claymores, but M15 mine is monster damage, 3 ap for setting claymores and acidmine is also nice.
you walk with Militar armor, P90 + ammo, Hunter knife, 2x M15, 2x Claymore, 1 acid mine.
Image 2...
this is my suggestion... full miner perk and skill, nice melee skill and 14 ap via endurance, some Smg´s skill just to harrass the enemy. but your main source of damage are your mines. just need x1 heavy back, 2x splash resist.... no other resist, becoz we start thinking about lv 30 = 15 ap, so we set the rest 3 perks on Smg´s.
This unit can make the incredible 2 mines combo and still run around a bit, also you can carry 1 stun mine to combo with your melee weapon. and 1xM15 mine that i like to combo with autoplant.... You commented up that mp5 is bad on lv 28... but i tell you, you dont build this unit thinking on hitting with Smg´s, but on mines instead.... this unit, at lv 30 will be 15 ap, and from then on, work on resistances and shelter perks... would be a monster miner 15 ap shelter at lv 40 or so......
Image 3...
you can build a 15 ap ( 12+3 ) unit already. Full melee perks + endurance (but only 30 skill), full Smg´s Skill and 7 Smg´s perks + 1 ap. some skill on mine and 5x miner perk + autoplant. you need 2x heavy back and 2x splash resist.
Now this unit is super nice, becoz is 15 ap already.... you can not use 2ap claymores, but you carry 3 ap mines instead... 1 for damage and 2 acid ones... your main source of damage will be the p90, the mines are only for fighting shelters or take map control... but not as damage source. At lv 31, you can reach 16 ap miner ☺
i hope you like my options ☺p90miner_opcion3.jpg
p90miner_opcion1.jpg
p90miner_opcion2.jpg
Edited 14 minutes later by FGJ05.
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you show me a full miner, with p90, but 12 ap???....
i dont like it at all.... NONONONO !! Fkkk ! I mean Endurance ! I want make endurance ! I forget to use it Cuz I was in hurry xD !
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Image 1....
The must balanced unit you can build... full Smg´s perk and skill, good mine skill, but not full miner yet, we sacrifice for some heavy back (x5) and resistances .. x2 splash, x3 stun, x1 blind
this unit can not make 2 ap claymores, but M15 mine is monster damage, 3 ap for setting claymores and acidmine is also nice.
you walk with Militar armor, P90 + ammo, Hunter knife, 2x M15, 2x Claymore, 1 acid mine.
Image 2...
this is my suggestion... full miner perk and skill, nice melee skill and 14 ap via endurance, some Smg´s skill just to harrass the enemy. but your main source of damage are your mines. just need x1 heavy back, 2x splash resist.... no other resist, becoz we start thinking about lv 30 = 15 ap, so we set the rest 3 perks on Smg´s.
This unit can make the incredible 2 mines combo and still run around a bit, also you can carry 1 stun mine to combo with your melee weapon. and 1xM15 mine that i like to combo with autoplant.... You commented up that mp5 is bad on lv 28... but i tell you, you dont build this unit thinking on hitting with Smg´s, but on mines instead.... this unit, at lv 30 will be 15 ap, and from then on, work on resistances and shelter perks... would be a monster miner 15 ap shelter at lv 40 or so......
Image 3...
you can build a 15 ap ( 12+3 ) unit already. Full melee perks + endurance (but only 30 skill), full Smg´s Skill and 7 Smg´s perks + 1 ap. some skill on mine and 5x miner perk + autoplant. you need 2x heavy back and 2x splash resist.
Now this unit is super nice, becoz is 15 ap already.... you can not use 2ap claymores, but you carry 3 ap mines instead... 1 for damage and 2 acid ones... your main source of damage will be the p90, the mines are only for fighting shelters or take map control... but not as damage source. At lv 31, you can reach 16 ap miner ☺
i hope you like my options ☺ First ! I really want to thank u so much for wasting ur time on gunrox room and screen shoots !
Second ! I really like all the 3 suggestions ! But , I think I'll make 14 ap of SMG and full miner , and left skills I add in melee , i will use the left perks on splash and weight only ☺ !
I thank u again very much for help me ☺
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XD
First ! I really want to thank u so much for wasting ur time on gunrox room and screen shoots !
Second ! I really like all the 3 suggestions ! But , I think I'll make 14 ap of SMG and full miner , and left skills I add in melee , i will use the left perks on splash and weight only ☺ !
I thank u again very much for help me ☺ yeah man no prob... i was also bored, so little talk about units is nice.... you say you go full smg´s full miner...only 2x splash resist. Nice option, you will be able to use, p90 acidknife and stun mine....... also can do 2ap claymores ☺
althougth.... no stun resist is a fker.... wish you luck man
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yeah man no prob... i was also bored, so little talk about units is nice.... you say you go full smg´s full miner...only 2x splash resist. Nice option, you will be able to use, p90 acidknife and stun mine....... also can do 2ap claymores ☺
althougth.... no stun resist is a fker.... wish you luck man Thank you (=
Stun mine is very helpful in high lvls also P90 ( laser ) anti-flash (=
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Here is it !
yeah man no prob... i was also bored, so little talk about units is nice.... you say you go full smg´s full miner...only 2x splash resist. Nice option, you will be able to use, p90 acidknife and stun mine....... also can do 2ap claymores ☺
althougth.... no stun resist is a fker.... wish you luck man i wish its good enough (=Sans titre.jpg
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nice one !
like i advise you, getting ap via melee, is much better, than go full smg´s. you are smart, by sacrifice of crowbar and 5 skill points in mine, can get acces to P90. i thougth about it, but i like it better go combo stun mine with melee hits... anyway you build and awesome unit
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