GUNROX is a hardcore old-school turn-based PvP game with full loot drop where you can take all of your opponent's equipment after killing him
hardcore old-school turn-based PvP game with full loot drop where 
you can take all of your opponent's equipment after killing him
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Next Gunrox evolution?

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Next Gunrox evolution?
Hi everyone, I realize adding levels beyond 50 is unrealistic, because it will make the game look like a messy dirty sandbox. However, it is clear as more and more people reach lvl 50, some even twice, that these players should be rewarded for the endless hours, cash and effort that they put into the game. even a symbolic jester will count.
What do i have in mind? here it is - a rebirth option once one reaches lvl 50. let me explain:
upon lvl 50, one will have the option to start over and be sent back to lvl 5, with some changes-
1. He will get a new rank, regardless of his win/lose stats, because betwin us, at lvl 50 it really stop being a function to anything.
the ranks would be:
lvl 5-15 - vateran
lvl 15-30 - senior
lvl 30-50 - war hero
2. After rebirth, leveling will be 2 times harder than normally.
3. For being willing to go through the leveling process again, one will be awarded with a bonus of his choice for each unit being rebirthed:
A. 1 extra perk
B. 10 extra weight
C. 5% to one resist, 10% to critical resist.
D. 1% more critical chance, or 10% more critical power.
E. 10 to hp, or 1 to life regeneration.
F. a unique vateran outfit, that doesn't time out.
These bonuses cannot be reset using normal perk reset, and require purchasing special and more costy feature.
4. If someone regret and want to go back to lvl 50? Here I was not sure, but I think it should be possible, taking to account that You lose the progress that u made, so if You wish to be rebirthed again, You'd have to start over.
To conclude, being rebirthed will grant You with a special rank saluting those who spent years playing, and are the core base of the game community.
granting a small advantage to them will not unbalance anything, as clan system already reward the talented, devotion and most spending players. This is merely rewarding a slightly different group of players who share the same attributes, but most of them have had enough with clans and what they stand for.
Thanks and looking forward to hear what You think about it.
11 years ago Quote
11 years ago Quote
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Hi everyone, I realize adding levels beyond 50 is unrealistic, because it will make the game look like a messy dirty sandbox. However, it is clear as more and more people reach lvl 50, some even twice, that these players should be rewarded for the endless hours, cash and effort that they put into the game. even a symbolic jester will count.
What do i have in mind? here it is - a rebirth option once one reaches lvl 50. let me explain:
upon lvl 50, one will have the option to start over and be sent back to lvl 5, with some changes-
1. He will get a new rank, regardless of his win/lose stats, because betwin us, at lvl 50 it really stop being a function to anything.
the ranks would be:
lvl 5-15 - vateran
lvl 15-30 - senior
lvl 30-50 - war hero
2. After rebirth, leveling will be 2 times harder than normally.
3. For being willing to go through the leveling process again, one will be awarded with a bonus of his choice for each unit being rebirthed:
A. 1 extra perk
B. 10 extra weight
C. 5% to one resist, 10% to critical resist.
D. 1% more critical chance, or 10% more critical power.
E. 10 to hp, or 1 to life regeneration.
F. a unique vateran outfit, that doesn't time out.
These bonuses cannot be reset using normal perk reset, and require purchasing special and more costy feature.
4. If someone regret and want to go back to lvl 50? Here I was not sure, but I think it should be possible, taking to account that You lose the progress that u made, so if You wish to be rebirthed again, You'd have to start over.
To conclude, being rebirthed will grant You with a special rank saluting those who spent years playing, and are the core base of the game community.
granting a small advantage to them will not unbalance anything, as clan system already reward the talented, devotion and most spending players. This is merely rewarding a slightly different group of players who share the same attributes, but most of them have had enough with clans and what they stand for.
Thanks and looking forward to hear what You think about it.

and others players will be unbalanced
11 years ago Quote
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and others players will be unbalanced

Have You read everything? Do You really think that few people with a small advantage can unbalance everything? Just look at this as another clan... and not so powerful as some.
11 years ago Quote
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Maybe gunrox can open a server ?
This shows that server 1 is for those not "reborn",
while server 2 are for those who have "reborn" , so there's balanced
11 years ago Quote
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Like?
Call of duty copy... Prestiging
11 years ago Quote
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rebirths-
neat idea, won't ever happen tho....bers is done making this game better...wouldnt expect many changes until the game dies :P
11 years ago Quote
11 years ago Quote
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neat idea, won't ever happen tho....bers is done making this game better...wouldnt expect many changes until the game dies :P

Thanks for feedback, I just hope You are wrong.
11 years ago Quote
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There are couple of ideas to refresh the GUNROX, but we are a small team and cannot do 2 games at once, so GUNROX will have to wait until we are done with Totem Tribe 2, so no new features until it will be released.
Prestige levels beyond level 50 that don't add much, but still provide some sort of progression could be worthwhile idea, but no time to pursue it at the moment.
11 years ago Quote
11 years ago Quote

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Download Play Now GUNROX is a hardcore old-school turn-based PvP game with full loot drop where you can take all of your opponent's equipment after killing him