GUNROX is a hardcore old-school turn-based PvP game with full loot drop where you can take all of your opponent's equipment after killing him
hardcore old-school turn-based PvP game with full loot drop where 
you can take all of your opponent's equipment after killing him
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RED ZONE abuse - Doctors

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RED ZONE abuse - Doctors
Some times when killing an entire enemy team, the enemy last units runs
for red zone , If its not a doc or does not hold any meds then its only a
matter of few turns before game will be over.
sometimes the enemy runs with his doctor to red zone thus holding the
option to abuse the winning team (cant chase him because afraid to risk
dying when he pop up in red).
so the game lasts sometimes 30 minutes more , sometimes more then 1 hour!!
Some players have no respect for others time , It happened to me
too many times already.

Action must be taken in order to fix this situation that becomes more and
more common. my best suggestion is to restrict a unit from staying more then
2 turns in red zone.
once a unit stay 3 turns in a row at red zone - instant death.
14 years ago Quote
14 years ago Quote
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the best way is 5 turns in the red zone and the enemy will be automatic dead? ( because he's trying to waste other players's time )
14 years ago Quote
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the best way is 5 turns in the red zone and the enemy will be automatic dead? ( because he's trying to waste other players's time )

humnn not only 5 turn if you have big HP maybe you can live 10 turn in red zone + for me red zone can you help livelong in red zone ☺
14 years ago Quote
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humnn not only 5 turn if you have big HP maybe you can live 10 turn in red zone + for me red zone can you help livelong in red zone ☺

Send your own doc to go after him. It will be a deadly game of cat-o-mouse and will provide us unlookers with entertainment.
14 years ago Quote
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Send your own doc to go after him. It will be a deadly game of cat-o-mouse and will provide us unlookers with entertainment.

still if u send any unit after him u will risk
because altough he in red zone he can stil shoot you and if u have or example 300hp u will lose 150hp and if he has like a mg4 and shoot he may be able to kill you ☹
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i hate this too, but this is tactics
i guess we can ignore this kinds of players, instead change rules
im favor to go in red zone when have fakers in mega, but just go to redzone not stay in red with one doctor unit healing
14 years ago Quote
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still if u send any unit after him u will risk
because altough he in red zone he can stil shoot you and if u have or example 300hp u will lose 150hp and if he has like a mg4 and shoot he may be able to kill you ☹

who wants to go to red zone with full hp with 2 or 3 units???? only if they lose and they got 1 unit left... they will go to red zone
Edited 6 days later by .
14 years ago Quote
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who wants go to to red zone with full hp with 2 or 3 units???? only if they lose and they got 1 unit left... they will go to red zone

yes but if that unit high hp u will the game will have + time and that is just stupid 😡
14 years ago Quote
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yes , my brother mirro do that ...
he go to red zone and wait maybe 1 hour ... lol
1 unit go to search him and ... killed
this is realy stupid ...
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so i think you can search with far board guns and attack him
sorry to say this smelic but its such a stupid idea
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It's hard to do!
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even if it was easy i dont think it be so cool to do it
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Mirro did this to me ... the result i will never play with him again
The developers idea was to reduce playing time , this sort of losers action
just make the game last much more then it should.
no matter how you call it , its an ABUSE of a loop that was by no means
intented to be taken as game TACTICS.

For me its worse then faking.
14 years ago Quote
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Some times when killing an entire enemy team, the enemy last units runs
for red zone , If its not a doc or does not hold any meds then its only a
matter of few turns before game will be over.
sometimes the enemy runs with his doctor to red zone thus holding the
option to abuse the winning team (cant chase him because afraid to risk
dying when he pop up in red).
so the game lasts sometimes 30 minutes more , sometimes more then 1 hour!!
Some players have no respect for others time , It happened to me
too many times already.

Action must be taken in order to fix this situation that becomes more and
more common. my best suggestion is to restrict a unit from staying more then
2 turns in red zone.
once a unit stay 3 turns in a row at red zone - instant death.

i really agreed to this, 5 turn in red when your last in a mega = automatic die, enough of these upset kid when they dont win.
14 years ago Quote
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Today i was thinking about this ideas again.
Redzone beside his mainidea (push player to middle and fight) becomes a tactical element in some situations. For example docs or snipers in positions behind woodwalls in redzone.
My idea today was to upgrade the effect of redzone beside damage with some percent of stun. The longer you stay the less you can move, heal or shoot.
13 years ago Quote
13 years ago Quote

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Download Play Now GUNROX is a hardcore old-school turn-based PvP game with full loot drop where you can take all of your opponent's equipment after killing him